Create the rotation matrix
The rotation matrix is created such that it rotates an operator
which is in a local frame (locold) to another local frame (locnew)
This is done by first transforming the old local frame to the
global frame using the U matrix and then transforming the global
frame to the new local frame
Udegga = transpose(complex conjug ( U ) )
Type | Intent | Optional | Attributes | Name | ||
---|---|---|---|---|---|---|
real(kind=dp), | intent(in) | :: | theta | |||
real(kind=dp), | intent(in) | :: | phi | |||
real(kind=dp), | intent(in) | :: | theta_old | |||
real(kind=dp), | intent(in) | :: | phi_old | |||
integer, | intent(in) | :: | lmsize | |||
complex(kind=dp), | intent(out) | :: | wmat1(2*lmsize,2*lmsize) | |||
complex(kind=dp), | intent(out) | :: | wmat2(2*lmsize,2*lmsize) |